Traits
UNSTABLE (Diamond)
An UNSTABLE Symprite needs to show off their:
NECK SCALES, TALONS, and UNSTABLE BIOTE!
THIS HERITAGE CAN BE APPLIED TO:
OCEAN, SWAMP, OASIS, CRYSTAL and ARCTIC Symprites.
YOU MAY STACK UP TO 3 HERITAGES ON A CHARACTER!
Here are some visuals to help you out and give you some examples of how to draw / the limits of the traits!
Always make sure the neck/talon scales stand out VISUALLY! they are not allowed to blend in with the body/markings, they need to cleanly stand out.
❗ Scales / Ornate patterns / Swirls still have to follow the VALUE guide and cannot be darker then 25% value.
❗ Scars cannot HIDE where the talons end, it has to look clear on the Masterlist image.
Normal nubs are allowed on oasis/crystal symprites, from the moment they are too "long" and "buglike" the Symprite would require the unstable heritage!
❗ You're allowed to combine the biote shape with other biote traits, the Spikes and or Nubs have to visually stand out, however.
❗ It has to visually look sharp, strong and or scary, if it's deemed not spiked enough you will have it send back.
A Symprite needs all 3 visual indicators to have this heritage, prior Symprites on the masterlist with 1 or 2 of these are counted as oddities and therefore don't get this heritage applied.