Traits
UNSTABLE (Diamond)
An UNSTABLE Symprite needs to show off their:
NECK SCALES, TALONS, and UNSTABLE BIOTE!
THIS HERITAGE CAN BE APPLIED TO:
OCEAN, SWAMP, OASIS, CRYSTAL and ARCTIC Symprites.
YOU MAY STACK UP TO 3 HERITAGES ON A CHARACTER!
Here are some visuals to help you out and give you some examples on how to draw the UNSTABLE Heritage's traits, as well as the traits' limits!
Always make sure the neck and talon scales stand out VISUALLY! They are not allowed to blend in with the body/markings - they need to cleanly stand out.
❗ Scales / Ornate patterns / Swirls still have to follow the VALUE guide and cannot be darker than 25% value.
❗ Scars cannot HIDE where the talons end. It has to look clear on the Masterlist image.
Normal ridges/spikes are allowed on Oasis and Crystal Symprites, but from the moment they become too long and "bug-like", the Symprite would require the UNSTABLE Heritage!
❗ You're allowed to combine the Biote shape with other Biote traits, but the ridges and/or spikes must still visually stand out.
❗ The Biote must look visibly sharp, strong, and/or scary! If deemed not spiked enough, your design will be sent back to you for appropriate edits.
A Symprite needs all 3 visual indicators to have this Heritage. Prior Symprites on the Masterlist with 1 or 2 of these attributes are counted as oddities and therefore don't get this Heritage applied.