Traits

Shimmer Coat

Shimmer Coat (Gold)

Category: Body / Fur (SYM)
Species: Symprite

This trait results in a sparkling or shimmering effect on the fur and/or scales of a Symprite.

Can also appear as a flecking or starry pattern.

Ice Overgrowth

Ice Overgrowth (Gold)

Category: Body / Fur (SYM)
Species: Symprite (Arctic subtype)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO ARCTIC SUBTYPE

This trait can only be natural colors like shades of blue, green, soft pink and purple.

Metallic Scales

Metallic Scales (Gold)

Category: Body / Fur (SYM)
Species: Symprite

MUST BE DRAWN AND SHAPED LIKE FISH SCALES

Can be any type of metal such as copper, rose gold, silver, etc!

Silver Markings

Silver Markings (Gold)

Category: Body / Fur (SYM)
Species: Symprite

Markings can only be drawn in silver colors.

Spiked

Spiked (Gold)

Category: Body / Fur (SYM)
Species: Symprite
This trait allows spikes to be added anywhere on the body!
The max limit of spikes is 16.

When drawn, make sure the lineart isn't fully going around the spike, as it has to visually look like it's coming out of the body!
This trait cannot look like it is stubbed on like a piercing and/or cannot be too long.
Spadetail

Spadetail (Gold)

Category: Biote (SYM)
Species: Symprite
Gatortail

Gatortail (Gold)

Category: Biote (SYM)
Species: Symprite
SUBTYPE LIMITED TRAIT ONLY APPLIES TO SWAMP, OASIS and CRYSTAL SUBTYPES

 

Forked Biote

Forked Biote (Gold)

Category: Biote (SYM)
Species: Symprite

CAN ONLY FORK ONCE

This split has to be placed near the end of the biote.

Coral Overgrowth

Coral Overgrowth (Gold)

Category: Biote (SYM)
Species: Symprite (Ocean subtype)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO OCEAN SUBTYPE
Succulent Overgrowth

Succulent Overgrowth (Gold)

Category: Biote (SYM)
Species: Symprite (Oasis subtype)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO OASIS SUBTYPE
Rattlesnake Biote

Rattlesnake Biote (Gold)

Category: Biote (SYM)
Species: Symprite
SUBTYPE LIMITED TRAIT ONLY APPLIES TO OASIS AND CRYSTAL SUBTYPES
Scorpion Biote

Scorpion Biote (Gold)

Category: Biote (SYM)
Species: Symprite
SUBTYPE LIMITED TRAIT ONLY APPLIES TO OASIS AND CRYSTAL SUBTYPE
Goop Biote

Goop Biote (Gold)

Category: Biote (SYM)
Species: Symprite (Swamp subtype)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO SWAMP SUBTYPE

The slime/goop is not allowed to have a white or yellow color.

Edged Biote

Edged Biote (Gold)

Category: Biote (SYM)
Species: Symprite
This rare trait makes the tip of the Biote hard and flat, making it so it can be sharpened and used in combat!
The hard part does not hurt the Symprite and can therefore also be carved. Be aware that this part does not regenerate, so only let skilled carvers handle these Biotes!

When looked at from the side, the edged part is flat - almost like a knife. 

When drawn, make sure there are always visibly sharp edges on some part of this trait - it must look sharp!
To avoid issues, this trait cannot be combined with the Forked Biote trait!

Although this trait can be used for fighting, Symprites will oftentimes carve ornate and very delicate patterns onto the flat surface instead.

Segmented Biote

Segmented Biote (Gold)

Category: Biote (SYM)
Species: Symprite
This trait makes it look like the Biote is segmented into different shapes.
Be aware that the organs still run through these Biotes, so they can't be fully circled off. There still has to be a visually attached point to every segment.

When this trait is drawn, make sure the nubs/suction cups are visible on parts of the trait, so it still resembles a Symprite's Biote.

This trait is only allowed to be visually simplistic shapes like:
Circles, stars, hearts, cubes, moons, triangles, spades, ovals, squares, pentagons and hexagons.

The minimum amount of segments is 4. This trait cannot be combined with the Bobtail Biote trait!

Mismatched Glass Horns Add-On

Mismatched Glass Horns Add-On (Gold)

Category: Head (ARA)
Species: Aramelle (Standard subtype)

Standard subtype only.
Can be stacked onto another glass horn trait.

62 results found.