Traits
Bonsai Overgrowth (Diamond)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO SWAMP SUBTYPE
Ethereal Wisp (Diamond)
If applied to the body, it is required to fully cover 2 limbs OR THE HEAD, either: 2 full arms, 2 full legs, or a full leg and a full arm. This trait cannot be applied to the Biote since it is a body and head trait.
When applied to the head, it has to fully visually engulf the head or partly (like a split).
The trait can never cover less then 50% of the head and cannot be applied to ONLY horns and ears since it's stuck to the fur of the Symprite.
This trait is visually strong and creates a thick wisp-like effect. If it is applied to the head alone, all prior facial features will be hidden on the masterlist.
This trait is also visually not allowed to engulf more then 70% of the body! NOT COUNTING THE BIOTE!
For the masterlist, the trait itself needs to be visually SOLID so it's easier to spot, making it also easier for mods to check and approve it.
You are, however, free to draw it semi-transparent, just not for the masterlist image.
Star Touched (Diamond)
‼️ This trait can be stacked up to 3 times with 3 Star Touched potions, INCREASING the coverage rate by 10% PER potion up to 30% total‼️
The above example shows what the patches might look like on different base colors!
STAR TOUCHED PATCH RULES
- ❗ This is a body trait, this can only be applied to the body and partially the horns, not the biote and/or hooves! ❗
- ❗ The patches need to visually STAND OUT on the base coat. ❗
- ❗ The patches are allowed to go down to 15% in value, this only applies to the patches, not the scars. ❗
- The patches have to visually look like fur patches, they cannot be geometric shapes, circles, etc.
- You don't need the Shimmer Coat trait for the slight sparkles added on the patches themselves, it comes with the Star Touched trait.
❗When this trait is applied and no scars are SHOWN on tHE BODY, THE eyes need to be tearing for the ML IMAGE❗
❗Scars on the Star Touched parts will appear mildly glowing and are allowed to have different types of colors/gradients❗
Scarification/custom carved patterns in the skin are commonly done on Symprites with this trait.
❗THE METALLIC TRAIT IS NOT ALLOWED TO BE COMBINED WITH THIS TRAIT❗
Mimicking golden markings is not allowed. Be aware that this is a carefully moderated trait to avoid fake Hybrid Symprites.
Bat Wisp (Diamond)
This potion is only available during the month of October!
These specific wisps are more defined, and therefore the Symprite is allowed to be drawn interacting with it on the Masterlist!
Keep in mind that these wisps are NOT sentient! They are still formed from the misty wisps produced by a Symprite's body and aren't alive like an animal or pet would be and therefore don't require food/water, since they dissapear and reappear constantly!
Extra Long Biote (Diamond)
visualle NEEDS to be at least twice the size of the body to be applied!
Sea Dragon Biote (Diamond)
SUBTYPE LIMITED TRAIT ONLY APPLIES TO OCEAN SUBTYPE
Has to visually "branch" off each other like a real life sea dragon!
Textured Glass Add-On (Diamond)
Can be stacked onto another glass tail or horns trait.
Standard Aramelle only.
Multiple Ears Add-On (Diamond)
Can be stacked onto another ear trait.
Avant-Garde Ears Add-On (Diamond)
Ears that do not follow conventional listed shapes. E.g: Stars, Rosettes, etc.
Can be stacked onto another ear trait.
Torn Add-On (Diamond)
Standard Aramelle Only.
Can be stacked with arm or leg fin traits.
Animalistic Glass Tail Add-On (Diamond)
This excludes aquatic animals such as fish, sharks and whales.